Mobile App Development

One app for iPhone and Android, built to pass review

Building the same app twice rarely makes sense. We build in React Native and Expo, so you get a proper app on both stores from one codebase — with the camera, offline use and notifications your users expect.

Mobile App Development — Mobile App Development
8–14 weeks Typical build to store launch
One codebase Every fix ships to both platforms
Your accounts Apps published under your own listings

Capabilities

What this covers

iPhone and Android

One React Native codebase, tested on real devices and built to both stores’ guidelines.

Offline first

Apps that keep working with no signal and sync cleanly when the connection returns.

Device features

Camera, GPS, biometrics, push notifications and payments.

Web and app together

Share code with your React website, or use Ionic when your team works in Angular.

Backend and APIs

The server side your app needs — accounts, sync, notifications and admin.

Store submission

We handle listings, screenshots, privacy declarations and the review process.

Deliverables

What you get at the end

Built so your team can run and extend it without us. That is what a good handover looks like.

  • Apps live on the App Store and Google Play
  • All source code in your repository
  • Backend and admin tools
  • Store listings, assets and privacy declarations
  • Crash reporting and usage analytics

Typical technology

Chosen per project against what you already run and what your team knows — never out of habit.

  • React Native
  • Expo
  • TypeScript
  • Ionic
  • Firebase
  • Google Cloud

How we choose technology

Ways to start

How to get started

Start small. A fixed-price first step gives both sides real information before anyone commits a build budget.

1–2 weeks, fixed price

Scoping

Screens, technical plan and a costed build. Yours to keep.

8–14 weeks

Build and launch

Built once, tested on real iPhone and Android devices, submitted and approved.

Monthly

Maintenance

Apple and Google release new versions every year. Someone has to keep up, and it can be us.

Questions

What people ask about mobile apps

Anything else, email hello@voxalone.com.

Will it feel as good as a native app?

For most business apps, yes — plenty of apps you already use are built this way. The difference shows in heavy graphics, intensive camera work and complex animation. If your app is one of those, we will tell you, and point you to a native specialist.

What if Apple rejects the app?

We build to Apple’s guidelines and handle the submission, which is what keeps rejections rare. If one happens, dealing with the response and resubmission is included — it is not billed as extra work.

Who owns the app store listings?

You do. Apps are published under your own developer accounts, so you are never locked out of your own product.

Do we need to maintain it after launch?

Yes. Apple and Google release new versions every year and will eventually stop accepting old builds. Budget for a few days of maintenance a year at minimum.

Further reading

How we think about mobile apps

Next step

Talk to us about mobile apps

Describe what you are trying to achieve. You will speak to someone who does this work every week, and get a straight answer on fit, cost and timing.

We reply to every enquiry within one working day.